Sprint (all options)
The sprint command in detail
/sprint on its own starts the default sprint. Sprinto’s built-in default is 15 minutes of writing, starting in 1 minute, the same as:
A channel or server can set its own default sprint: see Channel and server defaults.
You can change the durationSpecifies how long the sprint will run. , the start timeSpecifies when the sprint will start. , or both:
Some examples:
1:30 pm needs your time zone: see
Time zones. until :30Specifies how long the sprint will run.
ends at the next half past the hour and works without a time zone.All options are optional, and you can type them in any order.
Other options include
presets, which set the length and the start time together;
flags such as quietly, which announces the sprint without pinging anyone; and
endtime, the time sprinters have to post their final word count.
Typing the options
As you type in the options box, Sprinto suggests commands:
- The first suggestion shows how Sprinto reads what you’ve typed. If Sprinto would refuse the command, the reason follows a
#, so you see it before you send. - The suggestions after it complete the word you’re typing. An empty box suggests a few common options.
Pick a suggestion to put it in the box, or send what you typed.
| You type | What happens |
|---|---|
20 in 1 ? or 20 in 1 help | Only you see the answer: up to 3 one-line explanations, starting with the option just before the ? (here, in), then a link to this page. No sprint starts. |
? | Sprinto answers with a link to this page. |
20 in 5? | The sprint starts. A ? with no space before it isn’t a question. |
20 in 2 # starts in two minutes | Starts 20 in 2. A # followed by a space starts a note, and Sprinto ignores everything after it. #20, with no space, is a 20-minute sprint. |
20 (let's go team) | Starts a 20-minute sprint and posts the text in brackets, in bold, with the sprint’s announcement. Square brackets work too. Brackets inside a # note aren’t posted. |
Sprinto ignores small joining words, so starting in 8, run for 30 minutes and start a 30 minute sprint all work. Quote marks around a pasted command are ignored, and so is a pasted options: label.
You can also start a sprint by mentioning Sprinto: @Sprinto sprint 20, or the short form @Sprinto s 20. @Sprinto s on its own starts the default sprint. _sprint 20 and _s 20 work too, and so do @Sprinto start sprint 20, @Sprinto run sprint 20 and @Sprinto war start 20.
“for”
Set the sprint length: how long everyone writes.
Synonyms
Length, start time, endtime and late together:
for the next
duration
Specifies how long the sprint will run.
minutes
Defaults to minutes if you don't give any units.
Synonyms
Writing starts now and stops 30 minutes from now. Any wait before the start comes out of the 30 minutes: for the next 30 in at least 3 waits 3 minutes, then writes for 27. for the next hour is 60 minutes.
If the wait uses up all the time, Sprinto refuses:
Random lengths
duration
Specifies how long the sprint will run.
random
Different results each use, depending on RNG.
Let Sprinto pick the length: from a range, with dice, or with one of the named wheels.
Random sprint lengths covers
random x to y,
dice, and the eight wheels — burst, micro, flash, nl, ntl, nts, hel and idk. The sprint’s first message says which wheel was spun, or which range or dice were rolled.
“until”
duration
Specifies how long the sprint will run.
:time
Give the wall time as minutes without the hour. For example :15 for quarter past.
End the writing time at a minute mark on the clock.
Example 1:
Synonyms
Example 2:
Synonyms
until the next hour is the same as until :00. To end at a time of day, such as until 15:00, see
Times of day.
You can list more than one mark with a slash, and Sprinto takes whichever comes first:
Several marks are mostly useful in a channel’s default sprint. A default like this must also include for at least.
for at least, for at most
duration
Specifies how long the sprint will run.
minutes
Defaults to minutes if you don't give any units.
Synonyms
With until marks, for at least 10 makes the sprint at least 10 minutes long. This example ends at the next :00 or :30, but if that mark is less than 10 minutes away, it ends at the mark after it.
Synonyms
for at most sets the longest sprint length. If no mark falls between the two, Sprinto refuses and suggests a fix. For example, until :00/30 for at least 5 for at most 20 can be refused with:
for at most 33 minutes, or leave that out.A channel or server default that ends on minute marks must include for at least. See
Clock times in a default.
When?
in x minutes
when
Specifies when the sprint will start.
minutes
Defaults to minutes if you don't give any units.
Synonyms
Start the sprint in 5 minutes, with the default length (15 minutes).
for x minutes in y minutes
duration
Specifies how long the sprint will run.
when
Specifies when the sprint will start.
You can leave out for and in. The first number is the length, and the second is the wait:
Both commands start a 35-minute sprint in 5 minutes.
Lengths and waits can use seconds or other units, for example:
Times are read by Sprinto’s own time-span parser, a Rust port of TimeSpanParser, which was originally created for Sprinto.
“at”
when
Specifies when the sprint will start.
:time
Give the wall time as minutes without the hour. For example :15 for quarter past.
Synonyms
Start at half past the hour.
Change 30 to the minute you want the sprint to start: :00 for on the hour, :15 for quarter past, and so on. You can leave off either the : or the word at, but not both. A bare number after at is a minute mark: at 3 starts at :03.
To start at a time of day, such as at 2:30pm, see
Times of day.
Add for to set the length of the sprint, for example:
Synonyms
This runs a sprint from :25 to :00, for 35 minutes.
Give a start and an end with to:
Synonyms
A 25-minute sprint from :10 to :35. Without at, 10 to 35 is a
random length between 10 and 35 minutes.
A bare number in front of an end time is the minute to start on:
This starts at :15 and ends at :45. A number after the end time is the wait instead: til 45 15 starts in 15 minutes and ends at :45.
You can list several start marks, separated by slashes, and the sprint starts at whichever comes first. This is mostly useful in a channel’s default sprint. Add in at least to skip a mark that’s too close (see
“in next” and “in at least”):
Synonyms
A sprint that starts on a minute mark, a time of day or in next can start at most 50 minutes from now. If the mark you ask for has just gone by, the next one is nearly an hour away: at :30 typed at 10:31 means 11:30. Sprinto refuses, and shows the time it worked out in your own time:
please raises the limit a little.If Discord’s emoji picker turns :30 into a clock emoji, Sprinto asks what you meant, with buttons for the likely commands:
Clock idioms
when
Specifies when the sprint will start.
:time
Give the wall time as minutes without the hour. For example :15 for quarter past.
If you’d rather say it in words:
| Words | Same as |
|---|---|
on the hour, top of the hour, o'clock | at :00 |
quarter past | at :15 |
half past | at :30 |
quarter to | at :45 |
next quarter, next half | in next 15, in next 30 |
next hour, in next hour | at :00 |
until the next hour | until :00 |
next five and next ten are the same as next 5 and next 10, which are other ways to write gap 5 and gap 10. They set the time between rounds in a
chain, and don’t set a start time.
Now
Synonyms
Start immediately, with no join window. People can still join once it’s running.
In a chain, asap means something else: see
Chain timing.
in next
when
Specifies when the sprint will start.
minutes
Defaults to minutes if you don't give any units.
Synonyms
Start on the next 5-minute mark on the clock.
| You write | The sprint starts at the next |
|---|---|
in next 5 | :00 :05 :10 :15 :20 :25 :30 :35 :40 :45 :50 :55 |
in next 10 | :00 :10 :20 :30 :40 :50 |
in next 15 | :00 :15 :30 :45 |
For example, if the time is 11:32 pm in your time zone, in next 5 starts the sprint at 11:35 pm, in next 10 at 11:40 pm, and in next 15 at 11:45 pm.
in the next 5 minutes also means the next 5-minute mark, not any time within the next five minutes.
Without in, next 5 is the same as gap 5, which sets the time between rounds in a
chain. On a single sprint, such as /sprint 20 next 5, Sprinto refuses and suggests the start options:
next 5 sets the gap before the next round, and this sprint doesn’t have one. Add rounds with x3. To start at the next 5-minute mark instead, write it as in next 5, in 0-5 or in 1-6 (or press the button below).The button runs /sprint for 20 in next 5.
“in next” and “in at least”
when
Specifies when the sprint will start.
minutes
Defaults to minutes if you don't give any units.
minutes
Defaults to minutes if you don't give any units.
Add in at least so that in next skips a mark that’s too close. This example starts on the next 10-minute mark that is at least 2 minutes away:
Synonyms
in next 10+2 is the short way to write it. The short form works with any mark size, for example in next 5+1 or 30 in next 10+2. grace is the older word for in at least, and still works.
Without in at least, in next 5 starts on the very next mark, even if it’s seconds away.
in 2 to 12 is close, but not the same: it picks the roundest time between 2 and 12 minutes from now (see
in (minutes) to (minutes)), so it prefers a quarter-hour or a half-hour over a 10-minute mark. At 11:37, in next 10+2 starts at 11:40, and in 2 to 12 starts at 11:45.
A range after in next works like a range after in: in next 1-6 is the same as in 1-6.
in at least is especially useful in a channel’s or server’s default sprint.
in (minutes) to (minutes)
when
Specifies when the sprint will start.
minutes
Defaults to minutes if you don't give any units.
minutes
Defaults to minutes if you don't give any units.
Start at the roundest time between 5 and 10 minutes from now. If you send this command at 7:14, the sprint starts at 7:20, in 6 minutes.
Sprinto picks the first of these that falls in the time you gave:
- On the hour
- Half past
- Quarter past or quarter to
- A 10-minute mark, such as 11:10 or 11:20
- A 5-minute mark, such as 11:05
- A whole minute
A dash means the same as to, so
/sprint
works too.
Shortcuts
Each shortcut starts the sprint at the roundest time in its range:
| Shortcut | The sprint starts |
|---|---|
now | immediately |
real soon or in a few ticks | in 30 to 60 seconds |
soon | in 1 to 2 minutes |
shortly | in 2 to 3 minutes |
iaf or in a few | in 3 to 5 minutes |
iab or in a bit | in 2½ to 7½ minutes |
aab or after a bit | in 7½ to 12½ minutes |
later | in 12½ to 17½ minutes |
Examples:
Times of day
duration
Specifies how long the sprint will run.
when
Specifies when the sprint will start.
at and until also take a time of day. A time of day needs your time zone: set it with
/timezone
, or name the zone in the command. See
Time zones.
| You write | The sprint |
|---|---|
at 14:30 or at 2:30pm | starts at 2:30 pm |
at half past two | starts at the next 2:30, am or pm |
at quarter to five or at quarter of five | starts at the next 4:45 |
at quarter after 11 | starts at the next 11:15 |
until 15:00 | ends at 3 pm |
at 10:30 to 11:00 or at 10:30-11:00 | runs from 10:30 to 11:00 |
An hour from 1 to 12 without am or pm means the next time a clock shows it: at 1:30 typed at 1 pm starts in half an hour.
A bare number is a minute mark unless you name a time zone: at 3 starts at :03, and at 3 est starts at 3 o’clock.
To name the zone in the command, add it after the time:
at 10:30 est, at 6:30 new york, until 14:00 Europe/Paris, at 10:00 GMT+2, at 14:00+10 and at 14:00Z all work. A named zone follows its own summer time.
A pasted Discord timestamp works too. A timestamp that has already passed is refused:
10:15 has already passed, and Sprinto can’t sprint backwards in time. Try a time that’s still to come.A time of day can’t be part of a channel’s or server’s default sprint. Minute marks can.
Time zones
A minute mark, such as at :30 or until :45, works without a time zone. A time of day, such as at 1:45 or until 15:00, needs one: set yours with
/timezone
, or name the zone in the command (until 1:30 pm est). Without either, Sprinto refuses:
1:30 pm is. Please set your /timezone, then try again. A minute mark like at :30 can be used without you setting a time zone.If your time zone is on a half-hour or quarter-hour offset from UTC, as Adelaide is, set your time zone so that minute marks such as at :15 and until :45 match your clock.
In the place box, type a city, a country or a clock name (Brisbane, Japan, PST). The box suggests matches as you type, each with the time there now.
/timezone
with nothing typed shows your current setting, and
/timezone
clears it.
Channel and server default sprints read minute marks in UTC, with no half-hour or quarter-hour offset.
Presets
Start a sprint with a single word, for example:
/sprint| Preset | Length | Starts | Also sets | Also spelled |
|---|---|---|---|---|
| (default) | 15 minutes | in 1 minute | ||
quick | 5 minutes | in 30 seconds | endtime 90s | quickie, fast, short, brief, briefly, quickly |
dream | 10 minutes | on the next 5-minute mark | dreamy, dreamily | |
pomo | 25 minutes | in 1 minute (the default) | gap 5: in a chain, 5 minutes from the end of writing to the next round | pomodoro |
long | 30 minutes | in 2½ to 7½ minutes | longer, slow | |
marathon | 60 minutes | in 7½ to 13 minutes | endtime 10, a chime at halfway | for a marathon |
megathon | 120 minutes | in 7½ to 13 minutes | endtime 10, a chime at halfway, please | for ages |
megathon is over Sprinto’s usual one-hour limit, so it adds please itself (see please under
flags). A channel’s or server’s longest sprint still applies to it.
You can override any part of a preset. For example,
Please send feedback if you have suggestions for other presets or shortcuts.
Pomodoro
Synonyms
On its own, pomo is a 25-minute sprint, with the usual 1-minute join window and 4 minutes to post word counts.
Four rounds of 25 minutes of writing, starting 30 minutes apart. pomo is short for for 25 gap 5, so the next round starts 5 minutes after each round’s writing ends: 4 minutes to post word counts, then a 1-minute break.
With five to eight rounds (pomo x5 to pomo x8), the break after round 4 is at least 15 minutes, counted from when round 4’s word counts close. A chain has at most 8 rounds, so this long break happens once at most.
See
chains for what x4 does.
endtime
endtime
Applies after writing time is up, not during the sprint.
minutes
Defaults to minutes if you don't give any units.
More synonyms
How long sprinters have to post their final word count, once the writing time is up.
You can set it anywhere from 30 seconds to 30 minutes, or up to an hour for a @Sprint MC who adds please (or pls).
If you don’t set it, the endtime depends on the sprint’s length: 1 minute 30 seconds, plus 30 seconds for every full 5 minutes of writing, and at least 2 minutes. A 15-minute sprint gets 3 minutes, and an hour-long sprint gets 7 minutes 30 seconds. The longest default endtime is 10 minutes, for a sprint of 85 minutes or more (a length that needs please).
marathon and megathon include an endtime of 10 minutes. Type a different endtime to change it.
To check the endtime of the sprint that’s running, use @Sprinto#2517 explain or @Sprinto#2517 status .
end -5, round and done by
endtime
Applies after writing time is up, not during the sprint.
duration
Specifies how long the sprint will run.
Usually the time for word counts comes after the writing time. These options fit the word counts inside the length, so the whole sprint is over when the length is up.
A minus sign on end takes the time for word counts out of the length. This sprint writes for 15 minutes and collects word counts in the last 5, and it’s all over at the 20-minute mark. It’s handy for ending on a tidy clock time.
round 25 is 25 minutes in all: about 21 minutes of writing and 4 minutes for word counts. block, total and dusted mean the same as round. round 20 end 5 is the same sprint as for 20 end -5.
Synonyms
Writing and word counts are all finished by :30.
These options work on a single sprint and in a chain. Chain timing shows them in diagrams.
late
late window
Applies after the scoreboard is posted, not during the sprint.
minutes
Defaults to minutes if you don't give any units.
More synonyms
After the scoreboard is posted, sprinters can still change their word count with
/late
until the late window closes. The late window is 10 minutes by default, counted from when writing time ends, not from when the scoreboard is posted. late 20 makes it 20 minutes. The longest late window is 1 hour.
A late of more than an hour is refused: “Sorry, 90 minutes is too long to keep word counts open after the sprint. The maximum is 60 minutes.”
Turn off late changes for this sprint: the scoreboard is final as soon as it’s posted. late 0 and late off also work. A channel’s default sprint can include late none, and a late typed in the sprint command replaces it.
join
Synonyms
Start the sprint and join it in one command. The number after join is your starting count, the same as
/join
.
Put join at the end of the command, once. A command with two joins is refused:
join part goes. Put join (and any starting word count) at the end of the command.To join with your last word count, end the command with /same or /s:
This works on a repeated sprint too:
Sprint flags
| Keyword | Meaning |
|---|---|
quietly | Announce the sprint without pinging anyone. On servers in the voice beta, quietly also keeps Sprinto out of
voice. Synonyms: quiet, silent, silently |
noping | Announce the sprint without pinging anyone. Synonyms: no ping, no pings, nopings |
novc | On servers in the voice beta, keep Sprinto out of
voice for this sprint. Synonyms: no vc, shut up |
noff | “No fast finish” — wait the full endtime for final word counts before posting the scoreboard, even if everyone has reported. Synonyms: no ff, no fast finish |
ff | Allow the fast finish, even if this channel’s settings turn it off: the scoreboard is posted soon after everyone has reported. Synonym: fast finish |
no bell | Turn off all chimes for this sprint. See
chimes. Synonyms: almost any way of saying it, such as no chime, no bells, nobell, zero chimes, without any bells, chime none, chime off. chime 0 also turns chimes off. |
please | Raise some of Sprinto’s limits, such as the longest sprint (up to 2 hours). See
Limits. Synonyms: pls, thanks, danke, and a long list of other polite (and impolite) phrasings |
lock | Lock the sprint, so only a Sprint MC can cancel it. Only a Sprint MC can use lock. Synonyms: locked, nocancel, no cancel, uncancellable. See:
sprint admin commands |
clear defaults | Leave out this channel’s and server’s default options. See
Channel and server defaults. Synonyms: no defaults, ignore defaults, without defaults |
Examples:
Chimes
minutes Defaults to minutes if you don't give any units.A chime is a message that Sprinto posts during the sprint, saying how much time is left:
Synonyms
This runs a 40-minute sprint with a chime at one minute remaining (chime -1).
A minus sign means minutes before the end of the sprint, and a plain number means minutes after the start. Percentages work too:
| You write | The chime is posted |
|---|---|
chime -2 | 2 minutes before the end |
chime 5 | 5 minutes after the start |
chime -25% | with a quarter of the sprint left |
chime 50% | halfway |
chime -10m30s | 10 minutes 30 seconds before the end |
In the chime message, a time under 2 minutes is given in seconds. A chime set as a percentage can add “(~50% in)” or “(~25% left)” to the message.
You can ask for several chimes, separated by commas or spaces, and they can mix forms:
A sprint can have up to 5 chimes, at least a minute apart. Sprinto skips any chime that falls outside the writing time. The sprint’s start message lists when each chime will be posted, such as “🔔 at 10m and 60s remaining.” If some chimes were skipped, it adds “(1 more were outside the sprint, skipped)”. If all of them were skipped, it says “🔔 The chime(s) you set fell outside the sprint, so none were scheduled.”
To be pinged when a chime is posted, see /settings me.
Chimes can be part of a channel’s or server’s default sprint. Typing any chime in your command replaces the default’s chimes. If your server notifies members of every message, each chime is a notification too.
marathon and megathon set a chime at halfway.
This runs a 30-minute sprint with chimes turned off, even if this channel’s default sprint has some.
This runs a marathon sprint (60 minutes) with the halfway chime turned off.
Chains
Run several sprints in a row from one command. Each sprint in a chain is a round. Chain sprints walks through a whole chain, and Chain timing shows how the time in each round is divided.
| You write | You get |
|---|---|
for 20 then for 10 | a 20-minute round, then a 10-minute round |
for 20 x3 or for 20 times 3 | three 20-minute rounds |
for 25 x4 break 10 | four 25-minute rounds, with a 10-minute break after each round’s word counts |
20 gap 5 x3 | three 20-minute rounds, starting 25 minutes apart |
pomo x4 | four 25-minute rounds, starting 30 minutes apart (see Pomodoro) |
round 25 x4 | four rounds, each 25 minutes long including word counts |
A length is always writing time, in a chain too. Each round has three parts: writing, then time to post word counts, then the break.
gap 5sets the whole time from the end of one round’s writing to the start of the next round’s writing, word counts and break together. Alsonext,next in,next round inandnext focus in.break 10sets the break: the time from the word counts closing to the next round starting. The break is 5 minutes unless you set it. Alsorest,breaks,take,pauseandsmoko.roundputs each round’s word counts inside its length: see end -5, round and done by.- A chain has at most 8 rounds.
Anything you set before the first then, other than the length and the start time, applies to every round, so you only have to say quietly or chime -1 once:
quietly and lock apply to every round wherever you type them, even after a then.
Add identical (or exact), and rounds that use the same wheel share one spin:
Three sprints of the same randomly chosen length.
Joining each round
For every round, Sprinto posts a start message, a time’s-up message and a scoreboard, each labelled with the round, such as Round 2 of 4. The last round’s scoreboard also adds up the whole chain, for example “Whole chain: 3,200 words over 100 minutes.”
Joining a round joins you for that round only. To stay in:
| Command | What it does |
|---|---|
/words 1234 next | Report your word count and join the next round. |
/join all | Join every remaining round. Each round’s starting count is your final word count from the round before. |
/join all 1000 | The same, with a starting count of 1,000 words in the first round you join. |
/join all 0 | Join every remaining round, with a starting count of 0 in every round. Only a typed 0 does this. |
/words 1200 all | Report your word count and join every remaining round. |
If you’re already writing in the round, /join all keeps the word count you’re on.
Synonyms
You can join during a break. The invitation to join is posted in the last minute of the break.
Sprinto doesn’t take you out of a chain if you miss rounds. You can /leave any time.
Stopping a chain early
Synonyms
The running round finishes as usual, and no more rounds start. Only the sprinter who started the chain, or a @Sprint MC, can stop a chain early. To stop the running round as well, use /cancel .
“again”
Repeat the last sprint that ran in this channel.
Synonyms
Run the same sprint command again. Anything random is rolled again: a wheel spins again, and a relative start time (soon, in a bit) is counted from now.
If the last sprint was set to a clock time, again refuses:
at/until), so sprint again can’t run it again. Use identical to repeat the exact same timing, or enter a fresh sprint command.If there’s no sprint to repeat:
sprint for 20.“identical”
Synonyms
Repeat the last sprint with the exact lengths used last time, including the length a wheel or dice roll gave.
identical also repeats a sprint that was set to a clock time (at :30, until :45), which again refuses. It runs the sprint with the same timings as last time.
“again” and “identical”
Both again and identical take overrides on the end, with an optional but to make it read like a sentence:
After a chain, they repeat the last round. Add chain to repeat the whole chain:
Synonyms
Sprinto remembers the last sprint in each channel separately, and again still works after Sprinto restarts. One exception: after a restart, identical can roll a new length for a wheel, the same as again.
Channel and server defaults
Admins can set a default sprint for a channel or for a whole server, with
/settings sprint-defaults
or @Sprinto settings preset 20 in 5. See
Settings.
Each option you don’t type comes from the channel’s default, then the server’s default, then Sprinto’s built-in default (15 minutes, starting in 1 minute). Anything you type wins.
explain shows where each setting came from.
- Typing any
chimereplaces all of the default chimes. - If part of a default no longer fits, for example after an admin lowers the longest sprint, Sprinto skips that part and runs your sprint.
explainsays which part was skipped.
To run a sprint with none of the channel’s or server’s default options, add clear defaults:
Synonyms
The channel’s or server’s longest sprint still applies.
Clock times in a default
- A default that ends on minute marks, such as
until :00/30, must includefor at least. The marks must be close enough together that one always falls betweenfor at leastandfor at most, or the longest sprint allowed if there’s nofor at most. - The start marks in a default must be no more than 50 minutes apart:
at :00/30works as a default, butat :30on its own doesn’t. - A time of day, such as
at 14:30, can’t be a default. Minute marks can. - Defaults read minute marks in UTC. See Time zones.
“explain”
Synonyms
Put explain at the start or the end of a sprint command, and Sprinto describes the sprint without starting it. The answer lists each setting and where it came from: your command, the channel’s or server’s default, or Sprinto’s built-in default. Use it to find out why a sprint didn’t do what you expected.
Times are worked out from the current time, and a random length is rolled for the explanation only.
/sprint explain answers only you. To post the answer in the channel, add public (or aloud, out loud, everyone, share):
@Sprinto sprint explain always posts its answer in the channel.
You can add two more words after explain, before the sprint options. The first chooses which sprint to describe:
| Word | What it explains |
|---|---|
running | the sprint going on now |
here | a new sprint in this channel |
plain | a new sprint with the channel and server defaults left out |
The second chooses how much detail to show:
| Word | What you get |
|---|---|
brief | the settings only |
sources | each setting and where it came from. This is what you get by default |
timeline | minute by minute |
full | everything above |
To check what a repeat would do,
/explain
describes the sprint that again would run. /sprint again explain explains what again means, and starts nothing.
“/explain” on its own
explain is a command in its own right too. With nothing else typed, it describes the sprint running here. If none is running, it describes what a new sprint in this channel would do.
The what and detail options are menus with the same choices as the two tables earlier in this section. sprint-options takes a sprint command to describe, and post posts the answer in the channel. Otherwise only you see the answer, with a Show more or less dropdown to change the detail and a Post to channel button.
Limits
Sprinto refuses some commands, and please raises a few of the limits.
| Limit | Normally | With please |
|---|---|---|
| Sprint length | 30 seconds to 1 hour | up to 2 hours |
| How far ahead a sprint can start | 1 hour (50 minutes for a clock mark like at :30, a time of day, or in next) | 90 minutes, or 2 hours for a @Sprint MC |
| endtime | 30 seconds to 30 minutes | up to 1 hour for a @Sprint MC |
Late window (late) | up to 1 hour; late 0 turns it off | same |
| Break between chained rounds | up to 1 hour | up to 2 hours |
| Chimes per sprint | 5, at least a minute apart | same |
| Rounds in a chain | 8 | same |
Example:
A channel or server can set its own longest sprint, up to 2 hours: @Sprinto settings maxsprint 90, or in
/settings
. please can’t go past it, and neither can megathon.
When please would help, the refusal says so, with a button that runs the suggested command:
please raises the limit a little. Try for 90 please.Other refusals:
- Sprint length: “Sorry, that sprint is too short. The minimum is 30 seconds.”
- endtime: “Sorry, that’s too short for final word counts. The minimum is 30 seconds.” or “Sorry, that’s too long to wait for final word counts. The maximum is 30 minutes.”
- Rounds in a chain: “Sorry, that’s too many sprints in a row. I can chain up to 8 at once.”
A break over the limit is refused, with a button that runs the suggested command: “Sorry, a break of 90 minutes is too long. The longest break between rounds is 60 minutes. Adding please raises the limit a little. Try for 5 x2 break 90 please.” A channel or server default with a break or late window over the limit is cut to the limit.
See also
- Overview of Help
- Sprint (basics) — common ways to use
/sprint— like this page but much shorter and less complete - Random sprint lengths — ranges, dice and the wheels, when you’d rather Sprinto picked the length
- Chain sprints: several sprints in a row from one command
- Chain timing: how the time in each round of a chain is divided
- During the sprint — join, leave, cancel, and setting your word count — commands to use once the sprint has started
- Sprint (admin) — the few sprint options and commands only available to Sprint MCs and admins
- Sprint channels — choose which channels sprints can run in
- Ping me — who gets @mentioned at sprint start, and how admins set a role to always be pinged
- Settings (admin) — Sprint channel settings
- Less used — commands you don’t need but they’re related to sprints
- Carl-bot x Sprinto — using carl-bot to schedule sprints.
- Active Sprinter role — Setting up a role on your server named @Active Sprinters